Thursday, July 26, 2012

The Wire: Sentencing (S1:E13)


“Jesus, what the fuck did I do?”
                One of the irritating things about most television shows (for example, nearly every sitcom) is that they will do almost anything to reinstate the status quo at the end of each episode. It’s why we have will-they-or-won’t-they couples like Sam and Diane, JD and Elliot, why Saved by the Bell stayed at High School for 8 years, and why there was always one of the six “Friends” living in that comically nice NYC apartment. “The Wire,” for all its innovation, doesn’t actually do anything drastically different than these shows; it just makes an art of returning to the status quo…at least for those who are still around.
                The episode begins, however, with a sense of hopeful change. D’Angelo seems willing to flip after discovering Wallace’s death, and offers to give up Avon, Stringer, etc. in return for a fresh start. These final two episodes are all payoffs for the character beats we’ve seen the whole season, and D’Angelo’s disillusionment with “the game” is one of the more powerful plots. We see his whole backstory rewritten, with the anecdote he told to Bodie about murdering one of Avon’s girls revealed to be a lie to cover up his being a mere witness to Wee-Bay’s execution.
                D’Angelo’s information allows the cops to catch Bay in Philadelphia. Wee-Bay is hilariously nonchalant about the whole thing, complaining about his broken car window and offering up murder cases in return for pork sandwiches (extra horseradish). The great thing about “The Wire” is that what happens is so routinely terrible, so unexpectedly bad, that the decisions the characters must make are at once impossible to predict and obvious in retrospect. Wee-Bay is facing life without parole, and I guess in that situation the best thing to do would actually be to confess to every murder out there. It’s highly logical, but the logic only makes sense after we get to a point of no return.
                Of course, everything then falls apart. Of course. Daniels, McNulty get, in a sense, greedy, and try to bring the case to the feds. The Feds want the case only for its ties to corruption and are willing to go lenient on Stringer and Avon to do so, which upsets the entire squad. As that collapses, D’Angelo is reminded that his “whole family,” his child, his sister, etc. will bear the cost of his confession. The next time Rhonda Pearlman gets a call from him, Maurice Levy is on the other line. And with those two strokes, the case vanishes, leaving D’Angelo to face the harshest amount of time for anyone convicted for drug dealing (Wee-Bay is a different beast).
                Watching McNulty watch all of the convicted dealers leave the courtroom is a perfect encapsulation of the futility of the war on drugs. The faceless soldiers in the war are all taken off to prison, the morally innocent (D’Angelo) along with the morally guilty. Even after what is one of the greatest pure successes in the battle for Baltimore’s streets, nothing seems resolved. Stringer is running drugs in Avon’s stead, and although there is a temporary cut in drug supply, it’s clearly just that: temporary.
                The source of hope, and the real tragedy, of the War on Drugs is that there’s always the future. The hope is that things will get better: the tragedy is that things will almost always stay the same. Cops repeat the same stirring speeches (Herc imitating Daniels), the dealers pass down the best strategies for slinging (Bodie imitating D’Angelo) and junkies stay junkies (Bubbles). Even when people get demoted, like McNulty, another good detective like Freamon rises to take his place. There’s so much friction in the institutions of Baltimore, than change, good, bad, or otherwise, is nearly impossible.
 D’Angelo notes that he was “freer in jail than he was at home,” and that’s not an exaggeration. The world of West Baltimore is inescapable, and even for people who leave (Wallace), coming back seems to be the only answer. We were reminded a few episodes earlier that “all the pieces matter,” and that’s certainly true. It’s not the case that each person is haunted by the same problems. The enemies are often callous bureaucracies, which explains why Daniels and McNulty end up punished for their good policework, but there are just as often internal demons preventing change. There are a million problems, a million institutions (economic, governmental, moral) failing, and solving one problem seems to simply cause another five.
“It’s all in the game” –traditional West Baltimore
Big Miss
n  This is the last time I’m going to use this format (because “Big Miss” is saying increasingly less about the show), but since it’s still here, I have to choose McNulty’s flipout at the Feds. They had already made it clear they could only take the case if it involves corruption, and the idea that he (or Daniels, or anyone) couldn’t figure out that they would simply use Stringer and Avon for other ends seems foolish, to me.
Big Hit
n  The closing montage. I think that I actually respond less to “The Wire’s” season-closing montages (I don’t know if they use it every time) than most, but I still think this is a wonder of economic storytelling. Tim Van Patten, who directed this episode in addition to some of the best “Sopranos” episodes, gets a lot of credit in my book for it (the song “Step by Step” is great), as we see hows guys like McNulty, Santangelo, and Daniels got screwed in the exact way that was foreshadowed (in order, Marine Unit detail that McNulty hated most, street beat Santangelo was supposed to avoid by closing a case, passed over for the Major position he was almost rewarded) earlier. It’s great.

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